Magery

Magery

Casts spells. Full spellbooks can made by player inscribers.

Summons do not currently rely on evaluating intelligence for damage.

Invisibility can start a stealth check and will allow you to begin stealth-walking as long as the "Cannot hide" bar is cooled down.

Magic trap spell can be cast on a container in your inventory. Opening it will cause a small amount of damage and remove paralysis.

Mind blast can potentially do bonus damage to extra "stupid" NPCs/Mobs.

Training:

Without Magic Resist

0-30 - Buy from Skill trainer

30-75 - Cast Reveal/Invisibility on self

75-100 - Cast Resurrect on another players ghost or cast Summon Water Elemental